STM 1.2q MMT 2.1e ImportGEO 2.0a
Category: MaxScript
rfCAMEdit script for 3ds MAX
The rfCAMEdit script is camera creator and editor script for 3ds MAX. 13/08/2014 Open Beta version 0.9 This is a beta version is only for testing purpose. Don’t use in final projects The script is only available for register users of MMtool pack (Trackmaker). Install: Copy RfCAMEdit.mcr and RfCAMEdit.mse to <3ds Max folder>\Scripts\Trackmaker Run once… Continue reading rfCAMEdit script for 3ds MAX
SplineTrackMaker 1.2j and MMtools 2.0a
New version of tools pack. News in SplineTrackMaker: + Bugs fixed + Improved decals tool MMtools 2.0a + Align: fixed bugs; Can align objects + Random Tool : New UI and better code. + Path Objects: Can position objects along a line at a distance. +UV from surface: Can copy UV mapping from a… Continue reading SplineTrackMaker 1.2j and MMtools 2.0a
SplineTrackMaker 1.2d
SplineTrackMaker 1.2d –> Download Page + Road paint lines decals Changed PointTools to MMtool Box + Array Tool + Boolean Tool + Move Pivot Video guides http://www.mj-multimedia.net/soft/tr…ide/videos.php
BTB XPack import for 3ds MAX
This script can import Objects from BTB Xpack files. To run script just go to menu MAXscript–> run and selectd the script. To import objects need to extract the Xpack file (zip file) . Downdload V1.0
3DS MAX Modifiers tool
The Modifiers tool is a Macro script to copy/delete and replace modifiers from max stack. How to install: 1- Drag and drop the file in max window or run the script. 2- Go to Menu ‘Customize‘->‘Customize User Interface‘ Select Group=’Main UI‘ and Category=’MMTools‘ Chose Toolbars or Menus and drag ‘Modifier tool’ to the location you… Continue reading 3DS MAX Modifiers tool
3ds MAX script “PointsTools”
First i want to thanks for the original script from Alex Sawczuk. The script move selected vertices to a source vertices list. First select vertices to add to list as a source vertices. Can use various objects. Select the vertices you want to move and press “Move selected verts” Last version PointTools 1.7g Changed to MMtools… Continue reading 3ds MAX script “PointsTools”
Gmaterialtool 1.8
Glue and decals are moved to PointTools Can glue selected objects to a source surface. When V (vertices) option is checked all vertices from each object will glue to surface. Is useful for road decals. Gmaterial Tool page
Import CSV and import Geo (kml, GPX) to 3ds MAX
Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment. I made two scripts spline CSV IO (Import/Export) and Import Geo. Install: Copy files to <MAXdir>/scripts/startup Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities IMPORT GEO This script import Geographic coordinates (longitude,latitude and Altitude). The coordinates are decimal format… Continue reading Import CSV and import Geo (kml, GPX) to 3ds MAX
MaxScript “Random Vertice Painter” for 3ds MAX
This script can paint the “Vertex Colors” randomly. Version 1.1 Install: This is a Macro script just drag and drop in viewport and go to “customize user interface” and look in “Category:MMtools” Description and method of use: “Selected Colors” It uses two colors as a reference for random values. ( Min and Max) Click in… Continue reading MaxScript “Random Vertice Painter” for 3ds MAX