Is not a good idea put grass/ground and asphalt on same texture. So we create a jagged edge for road and the Alpha channel with a hard edge in grass side and smooth blend in road side. Photoshop work: 3ds MAX work: Create a Spline from track edge and set spline “Interpolation” steps = 0… Continue reading 3ds MAX – how create road edges transitions.
Category: 3dsmax
rfCAMEdit script for 3ds MAX
The rfCAMEdit script is camera creator and editor script for 3ds MAX. 13/08/2014 Open Beta version 0.9 This is a beta version is only for testing purpose. Don’t use in final projects The script is only available for register users of MMtool pack (Trackmaker). Install: Copy RfCAMEdit.mcr and RfCAMEdit.mse to <3ds Max folder>\Scripts\Trackmaker Run once… Continue reading rfCAMEdit script for 3ds MAX
ImportGEO 1.8i
New version of ImportGEO 1.8i +Bugs fixed +Center Offet Can set a center offset moving a imported object( kml or image). First select the object press “Read old Pos” move the object to the desire location and press “Set offset”. the next you import will match the new center. Download
SplineTrackMaker 1.2d
SplineTrackMaker 1.2d –> Download Page + Road paint lines decals Changed PointTools to MMtool Box + Array Tool + Boolean Tool + Move Pivot Video guides http://www.mj-multimedia.net/soft/tr…ide/videos.php
3DS MAX Modifiers tool
The Modifiers tool is a Macro script to copy/delete and replace modifiers from max stack. How to install: 1- Drag and drop the file in max window or run the script. 2- Go to Menu ‘Customize‘->‘Customize User Interface‘ Select Group=’Main UI‘ and Category=’MMTools‘ Chose Toolbars or Menus and drag ‘Modifier tool’ to the location you… Continue reading 3DS MAX Modifiers tool
Create UVW Spline mapping with SplinetrackMaker
SplineTrackmaker page
SplineTrackMaker – Create Cambers from external lines.
How to create cambers from lines
SplineTrackMaker page
New version of SplineTrackmaker 1.0a and support page. www.mj-multimedia.net/soft/trackmaker
PointClouds tools for 3ds MAX
I’m developing a set tools to use point clouds in 3ds max. Currently I am using some functions in C # to speed up the operations.
3ds MAX script “PointsTools”
First i want to thanks for the original script from Alex Sawczuk. The script move selected vertices to a source vertices list. First select vertices to add to list as a source vertices. Can use various objects. Select the vertices you want to move and press “Move selected verts” Last version PointTools 1.7g Changed to MMtools… Continue reading 3ds MAX script “PointsTools”