Now can join to my discord server
Tool Updated ! Go to new MOVE TO SURFACE page This tool can move Points and objects to a surface very fast, It is ideal for massive jobs with large amounts of points or objects. Create Ground Mesh Can create ground mesh from selected objects. Selected objects will be attached and welded all points.The default… Continue reading Move to Surface
MMtools The MMtools is a set of tools for generic use in 3ds MAX. List of tools: Align, Node tools, Move2SPLINE, Move2POINTS, Move2SURFACE, RANDOM, PATH tool, UVW from mesh, Create Lines f/Objects, BOOLEAN, PIVOT and ClibBoard Points. Download and install ( The download is only available after donation. ) How to install: (Don’t copy the… Continue reading MMTools
The script moves vertex from one object1 to object2. If is outside of Minimum Snap Distance creates vertex when needed (MAX cut operation). Options and Functions. Object 1 and Object 2 [ < Pick Object 1 > ]: Pick the object 1.– The Objecet must be a Editabled Poly with no EditPolys modifiers.– The Object… Continue reading StichPoly
Working in a new Script Roads and kerbs 🙂
This tool can create spLines from objects array. With lines the tool can generate a surface. All array objects need to have same number of vertices (clones). First we need pick one object can be first one of array. Then need to define the Cpoints (Connect points) that will generate the lines (LineID) from vertex… Continue reading MMTools. Create lines from Objects array.
This tool get UV coordinates from source surfaces (mesh) and set to selected objects (destination). The tool will create a Unwrap UVW modifier with UV coordinates from source surfaces.
+ SplineTrackmaker 1.3b + MMtools (point tools) 2.2o + ImportGEO 2.0d Download in http://www.mj-multimedia.net/soft/ New file added and install fixed.
+Update kml import. More compatibility support and can import multi lines. Download ImportGEO 2.0d This script require a register file to work. More info…here
Put material to scene: for myobj in selection do myobj.material = copy myobj.material Center pivot for selected objects: for myobj in selection do centerpivot myobj