This tool can move Points and objects to a surface very fast, It is ideal for massive jobs with large amounts of points or objects.
[ ] Create Undo: Create Undo for all operations.
[ ] Clean Undo before operation: For massive tasks can free some memory cleaning the 3ds MAX undo buffer.
[ ] Move up before: To detect the intersection of the ray with the surface, it is convenient to ensure that the point is above the surface.
[ ] Offset distance (Z): Offset distance after surface interception.

Create Ground Mesh
Can create ground mesh from selected objects.
Selected objects will be attached and welded all points.
The default name for ground mesh is TMP_GroundMesh001
[ Add selected objects ]
[ Create ground mesh ] Create the ground mesh.

Objects Plugins
Elements
[ ] Only selected faces: Move only objects selected faces.
[ ] Group Elements: Minimum distance to group object Elements
Element Pivot
Vertex position: Top | Center | Bottom
Position of element pivot vertex.
Max distance in Z axis: Maximum distance in Z axis to coll


FFD
FFD Dimensions: Size of FFD modifier Ex: 2x2x2
[ ] Move only bottom control Points: Can use this to glue objects to surface

Edge
Can move edges to surface.
[ ] Do loop for each edge: Do selection loop for each selected edge. Can use this to move walls.

Ray direction
Set Ray direction for interception with surface.
ges to surface.
[ ] Do loop for each edge: Do selection loop for each selected edge. Can use this to move walls.

After donation send an email to to ask for instructions and install files.
The scripts needs a register file to work.
After you install and try to open you get a window with your MachineID code, reply with this code (with spaces) to activate.