Boavista track import from BTB to 3dsMAX

I import my track “Boavista 2011” to 3dsmax.

The job was made by my script GMT2importv2 for rf2 tools.

The script do:
– import Geometry mesh
– import Material and change to correct Shader.
– import all Textures stages and properties.
– Import Billboards objs.
– Options:

  •   Add RaceSurface_ prefix
  •   Weld vertex
  •   Swap map Channel from BTB Blend Materials

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Categorized as 3D