I import my track “Boavista 2011” to 3dsmax.
The job was made by my script GMT2importv2 for rf2 tools.
The script do:
– import Geometry mesh
– import Material and change to correct Shader.
– import all Textures stages and properties.
– Import Billboards objs.
– Options:
- Add RaceSurface_ prefix
- Weld vertex
- Swap map Channel from BTB Blend Materials